System Menus
System Menus (SystemMenus/*.yml)
SystemMenus/*.yml)Path: plugins/InfiniteGUI/SystemMenus/
System menus are pre-built GUIs included by the plugin to help you manage and edit your custom GUIs. They are structured similarly to custom GUIs but often have some unique options.
Common keys:
title: GUI title.rows: Number of rows (iftype: chest).empty-fill: Used to fill empty slots with a specified item:codeempty-fill: enabled: true slots: - all item: name: '&r' type: BLACK_STAINED_GLASS_PANE amount: 1 item-flags: - allcustom-fill: Similar to empty-fill, but can override certain slots with different item backgrounds.enabled:true/falsewhether an item/section is active.slot: Where to place the item.type,amount,texture-base64,unbreakable,enchantments,custom-model-data: Same as in Custom GUIs.click-eventsand other item configs are also possible in System Menus.
System menus help you:
Change GUI type (
ChangeGuiType.yml)Edit GUI rows (
EditRowsMenu.yml)Manage scenes, confirm deletion, edit items, set conditions, etc.
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