Items
Each item entry is keyed by a number '1'
, '2'
, etc. for clarity (just keys, no meaning beyond indexing).
Common Item Keys:
slot
: Integer slot index in the inventory (0-based). For a 3-row chest, slots 0-26.item
: Material name (e.g.DIAMOND_SWORD
). Must be a valid Bukkit Material.amount
: Stack size (1-64).item-name
: Custom display name. Supports color codes.item-lore
: List of lore lines, supports color and placeholders.item-flags
: List ofItemFlag
s orall
to hide all. E.g.[HIDE_ENCHANTS, HIDE_ATTRIBUTES]
.all
hides all attributes and enchants.unbreakable
:true
orfalse
- sets item as unbreakable.enchantments
: (Optional) A list of enchantments like:custom-model-data
: Integer for resource pack model variants.texture-base64
: For PLAYER_HEAD items, base64 texture string.
To access the item modify menu, right-click on an item in a scene.






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