Click Events


Executed when player clicks the item. Multiple events can run in sequence:
Explaining Some Events:
message: Sends a chat message or title (if using!@!format) to the player.command: Runs a command.%player%replaced with clicking player’s name. By default runs as console.money-give/money-remove/money-set: Adjust player balance. Requires Vault.player-picker-command: Open a player selection GUI, once a player chosen, executes command with%player%as chosen player and%executor%as the clicking player.chat-fetcher: Prompt the player to type something in chat. Input is stored in%input%. Use conditions to validate input (is integer, has money, etc.). Subsequent events run if input is valid.offline-player-picker-command: Similar to player-picker but allows selecting offline players.save-player-info: Store persistent data keyed byinfinitegui_player_info_placeholders.close-inventory: Close the GUI.
Wait for Conditions to Pass: If conditions fail, the event chain stops. If a conditionFailMessage is set at the item level, it’s shown to the player.
Events trigger on click. If multiple defined, they run in sequence:
message:
Sends a chat message to player. Supports
!@!format to send titles:"Title !@! subtitle !@! fadeIn !@! stay !@! fadeOut"command:
Runs command as console.
%player%replaced with clicking player.title:
Alternative method if using a different formatting. Or just
messagewith!@!works.money-give, money-remove, money-set:
Adjust player’s Vault balance.
player-picker-command:
Opens a GUI to pick a player. Once chosen, runs command with
%player%replaced by chosen player’s name and%executor%by original player.chat-fetcher:
Prompts player in chat. If conditions pass, run subsequent events.
offline-player-picker-command: Similar to
player-picker-commandbut also lists offline players.save-player-info:
Edits persistent player data stored by InfiniteGUI. Useful for tracking custom variables.
close-inventory:
Closes the current GUI.
Note: %input% placeholder is available after a chat-fetcher event. %player% always refers to the clicking player. %executor% is used in events like player-picker-command to differentiate between chosen player and the one who triggered the command.
Last updated