Custom Menus
Custom GUIs (CustomGuis/*.yml)
CustomGuis/*.yml)Path: plugins/InfiniteGUI/CustomGuis/*.yml
Each file defines a single GUI. You choose a name (filename can be anything, mygui.yml for example).
Top-Level Keys:
codeid: mygui
rows: 3
type: chest
title: "&aMy GUI Title"
commandAlias: mygui
permission: myplugin.mygui.access
scenes:id: Unique identifier for this GUI. Used in/gui open <id>commands.rows: Number of rows (1-6) iftype: chest. Ignored for other types (hopper, dropper, dispenser).type: GUI type. Supported:chest,dispenser,dropper,hopper.title: Displayed at the top of the inventory. Supports color codes and placeholders.commandAlias: Optional. If set,/myguicommand is registered to open this GUI.permission: Optional. Players must have this permission to open the GUI via command or system menus.

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