1.9+

AMBIENT_CAVE​

BLOCK_ANVIL_BREAK​

BLOCK_ANVIL_DESTROY​

BLOCK_ANVIL_FALL​

BLOCK_ANVIL_HIT​

BLOCK_ANVIL_LAND​

BLOCK_ANVIL_PLACE​

BLOCK_ANVIL_STEP​

BLOCK_ANVIL_USE​

BLOCK_BREWING_STAND_BREW​

BLOCK_CHEST_CLOSE​

BLOCK_CHEST_LOCKED​

BLOCK_CHEST_OPEN​

BLOCK_CHORUS_FLOWER_DEATH​

BLOCK_CHORUS_FLOWER_GROW​

BLOCK_CLOTH_BREAK​

BLOCK_CLOTH_FALL​

BLOCK_CLOTH_HIT​

BLOCK_CLOTH_PLACE​

BLOCK_CLOTH_STEP​

BLOCK_COMPARATOR_CLICK​

BLOCK_DISPENSER_DISPENSE​

BLOCK_DISPENSER_FAIL​

BLOCK_DISPENSER_LAUNCH​

BLOCK_END_GATEWAY_SPAWN​

BLOCK_ENDERCHEST_CLOSE​

BLOCK_ENDERCHEST_OPEN​

BLOCK_FENCE_GATE_CLOSE​

BLOCK_FENCE_GATE_OPEN​

BLOCK_FIRE_AMBIENT​

BLOCK_FIRE_EXTINGUISH​

BLOCK_FURNACE_FIRE_CRACKLE​

BLOCK_GLASS_BREAK​

BLOCK_GLASS_FALL​

BLOCK_GLASS_HIT​

BLOCK_GLASS_PLACE​

BLOCK_GLASS_STEP​

BLOCK_GRASS_BREAK​

BLOCK_GRASS_FALL​

BLOCK_GRASS_HIT​

BLOCK_GRASS_PLACE​

BLOCK_GRASS_STEP​

BLOCK_GRAVEL_BREAK​

BLOCK_GRAVEL_FALL​

BLOCK_GRAVEL_HIT​

BLOCK_GRAVEL_PLACE​

BLOCK_GRAVEL_STEP​

BLOCK_IRON_DOOR_CLOSE​

BLOCK_IRON_DOOR_OPEN​

BLOCK_IRON_TRAPDOOR_CLOSE​

BLOCK_IRON_TRAPDOOR_OPEN​

BLOCK_LADDER_BREAK​

BLOCK_LADDER_FALL​

BLOCK_LADDER_HIT​

BLOCK_LADDER_PLACE​

BLOCK_LADDER_STEP​

BLOCK_LAVA_AMBIENT​

BLOCK_LAVA_EXTINGUISH​

BLOCK_LAVA_POP​

BLOCK_LEVER_CLICK​

BLOCK_METAL_BREAK​

BLOCK_METAL_FALL​

BLOCK_METAL_HIT​

BLOCK_METAL_PLACE​

BLOCK_METAL_PRESSUREPLATE_CLICK_OFF​

BLOCK_METAL_PRESSUREPLATE_CLICK_ON​

BLOCK_METAL_STEP​

BLOCK_NOTE_BASEDRUM​

BLOCK_NOTE_BASS​

BLOCK_NOTE_HARP​

BLOCK_NOTE_HAT​

BLOCK_NOTE_PLING​

BLOCK_NOTE_SNARE​

BLOCK_PISTON_CONTRACT​

BLOCK_PISTON_EXTEND​

BLOCK_PORTAL_AMBIENT​

BLOCK_PORTAL_TRAVEL​

BLOCK_PORTAL_TRIGGER​

BLOCK_REDSTONE_TORCH_BURNOUT​

BLOCK_SAND_BREAK​

BLOCK_SAND_FALL​

BLOCK_SAND_HIT​

BLOCK_SAND_PLACE​

BLOCK_SAND_STEP​

BLOCK_SLIME_BREAK​

BLOCK_SLIME_FALL​

BLOCK_SLIME_HIT​

BLOCK_SLIME_PLACE​

BLOCK_SLIME_STEP​

BLOCK_SNOW_BREAK​

BLOCK_SNOW_FALL​

BLOCK_SNOW_HIT​

BLOCK_SNOW_PLACE​

BLOCK_SNOW_STEP​

BLOCK_STONE_BREAK​

BLOCK_STONE_BUTTON_CLICK_OFF​

BLOCK_STONE_BUTTON_CLICK_ON​

BLOCK_STONE_FALL​

BLOCK_STONE_HIT​

BLOCK_STONE_PLACE​

BLOCK_STONE_PRESSUREPLATE_CLICK_OFF​

BLOCK_STONE_PRESSUREPLATE_CLICK_ON​

BLOCK_STONE_STEP​

BLOCK_TRIPWIRE_ATTACH​

BLOCK_TRIPWIRE_CLICK_OFF​

BLOCK_TRIPWIRE_CLICK_ON​

BLOCK_TRIPWIRE_DETACH​

BLOCK_WATER_AMBIENT​

BLOCK_WATERLILY_PLACE​

BLOCK_WOOD_BREAK​

BLOCK_WOOD_BUTTON_CLICK_OFF​

BLOCK_WOOD_BUTTON_CLICK_ON​

BLOCK_WOOD_FALL​

BLOCK_WOOD_HIT​

BLOCK_WOOD_PLACE​

BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF​

BLOCK_WOOD_PRESSUREPLATE_CLICK_ON​

BLOCK_WOOD_STEP​

BLOCK_WOODEN_DOOR_CLOSE​

BLOCK_WOODEN_DOOR_OPEN​

BLOCK_WOODEN_TRAPDOOR_CLOSE​

BLOCK_WOODEN_TRAPDOOR_OPEN​

ENCHANT_THORNS_HIT​

ENTITY_ARMORSTAND_BREAK​

ENTITY_ARMORSTAND_FALL​

ENTITY_ARMORSTAND_HIT​

ENTITY_ARMORSTAND_PLACE​

ENTITY_ARROW_HIT​

ENTITY_ARROW_HIT_PLAYER​

ENTITY_ARROW_SHOOT​

ENTITY_BAT_AMBIENT​

ENTITY_BAT_DEATH​

ENTITY_BAT_HURT​

ENTITY_BAT_LOOP​

ENTITY_BAT_TAKEOFF​

ENTITY_BLAZE_AMBIENT​

ENTITY_BLAZE_BURN​

ENTITY_BLAZE_DEATH​

ENTITY_BLAZE_HURT​

ENTITY_BLAZE_SHOOT​

ENTITY_BOBBER_SPLASH​

ENTITY_BOBBER_THROW​

ENTITY_CAT_AMBIENT​

ENTITY_CAT_DEATH​

ENTITY_CAT_HISS​

ENTITY_CAT_HURT​

ENTITY_CAT_PURR​

ENTITY_CAT_PURREOW​

ENTITY_CHICKEN_AMBIENT​

ENTITY_CHICKEN_DEATH​

ENTITY_CHICKEN_EGG​

ENTITY_CHICKEN_HURT​

ENTITY_CHICKEN_STEP​

ENTITY_COW_AMBIENT​

ENTITY_COW_DEATH​

ENTITY_COW_HURT​

ENTITY_COW_MILK​

ENTITY_COW_STEP​

ENTITY_CREEPER_DEATH​

ENTITY_CREEPER_HURT​

ENTITY_CREEPER_PRIMED​

ENTITY_DONKEY_AMBIENT​

ENTITY_DONKEY_ANGRY​

ENTITY_DONKEY_CHEST​

ENTITY_DONKEY_DEATH​

ENTITY_DONKEY_HURT​

ENTITY_EGG_THROW​

ENTITY_ELDER_GUARDIAN_AMBIENT​

ENTITY_ELDER_GUARDIAN_AMBIENT_LAND​

ENTITY_ELDER_GUARDIAN_CURSE​

ENTITY_ELDER_GUARDIAN_DEATH​

ENTITY_ELDER_GUARDIAN_DEATH_LAND​

ENTITY_ELDER_GUARDIAN_HURT​

ENTITY_ELDER_GUARDIAN_HURT_LAND​

ENTITY_ENDERDRAGON_AMBIENT​

ENTITY_ENDERDRAGON_DEATH​

ENTITY_ENDERDRAGON_FIREBALL_EXPLODE​

ENTITY_ENDERDRAGON_FLAP​

ENTITY_ENDERDRAGON_GROWL​

ENTITY_ENDERDRAGON_HURT​

ENTITY_ENDERDRAGON_SHOOT​

ENTITY_ENDEREYE_LAUNCH​

ENTITY_ENDERMEN_AMBIENT​

ENTITY_ENDERMEN_DEATH​

ENTITY_ENDERMEN_HURT​

ENTITY_ENDERMEN_SCREAM​

ENTITY_ENDERMEN_STARE​

ENTITY_ENDERMEN_TELEPORT​

ENTITY_ENDERMITE_AMBIENT​

ENTITY_ENDERMITE_DEATH​

ENTITY_ENDERMITE_HURT​

ENTITY_ENDERMITE_STEP​

ENTITY_ENDERPEARL_THROW​

ENTITY_EXPERIENCE_BOTTLE_THROW​

ENTITY_EXPERIENCE_ORB_PICKUP​

ENTITY_EXPERIENCE_ORB_TOUCH​

ENTITY_FIREWORK_BLAST​

ENTITY_FIREWORK_BLAST_FAR​

ENTITY_FIREWORK_LARGE_BLAST​

ENTITY_FIREWORK_LARGE_BLAST_FAR​

ENTITY_FIREWORK_LAUNCH​

ENTITY_FIREWORK_SHOOT​

ENTITY_FIREWORK_TWINKLE​

ENTITY_FIREWORK_TWINKLE_FAR​

ENTITY_GENERIC_BIG_FALL​

ENTITY_GENERIC_BURN​

ENTITY_GENERIC_DEATH​

ENTITY_GENERIC_DRINK​

ENTITY_GENERIC_EAT​

ENTITY_GENERIC_EXPLODE​

ENTITY_GENERIC_EXTINGUISH_FIRE​

ENTITY_GENERIC_HURT​

ENTITY_GENERIC_SMALL_FALL​

ENTITY_GENERIC_SPLASH​

ENTITY_GENERIC_SWIM​

ENTITY_GHAST_AMBIENT​

ENTITY_GHAST_DEATH​

ENTITY_GHAST_HURT​

ENTITY_GHAST_SCREAM​

ENTITY_GHAST_SHOOT​

ENTITY_GHAST_WARN​

ENTITY_GUARDIAN_AMBIENT​

ENTITY_GUARDIAN_AMBIENT_LAND​

ENTITY_GUARDIAN_ATTACK​

ENTITY_GUARDIAN_DEATH​

ENTITY_GUARDIAN_DEATH_LAND​

ENTITY_GUARDIAN_FLOP​

ENTITY_GUARDIAN_HURT​

ENTITY_GUARDIAN_HURT_LAND​

ENTITY_HORSE_AMBIENT​

ENTITY_HORSE_ANGRY​

ENTITY_HORSE_ARMOR​

ENTITY_HORSE_BREATHE​

ENTITY_HORSE_DEATH​

ENTITY_HORSE_EAT​

ENTITY_HORSE_GALLOP​

ENTITY_HORSE_HURT​

ENTITY_HORSE_JUMP​

ENTITY_HORSE_LAND​

ENTITY_HORSE_SADDLE​

ENTITY_HORSE_STEP​

ENTITY_HORSE_STEP_WOOD​

ENTITY_HOSTILE_BIG_FALL​

ENTITY_HOSTILE_DEATH​

ENTITY_HOSTILE_HURT​

ENTITY_HOSTILE_SMALL_FALL​

ENTITY_HOSTILE_SPLASH​

ENTITY_HOSTILE_SWIM​

ENTITY_IRONGOLEM_ATTACK​

ENTITY_IRONGOLEM_DEATH​

ENTITY_IRONGOLEM_HURT​

ENTITY_IRONGOLEM_STEP​

ENTITY_ITEM_BREAK​

ENTITY_ITEM_PICKUP​

ENTITY_ITEMFRAME_ADD_ITEM​

ENTITY_ITEMFRAME_BREAK​

ENTITY_ITEMFRAME_PLACE​

ENTITY_ITEMFRAME_REMOVE_ITEM​

ENTITY_ITEMFRAME_ROTATE_ITEM​

ENTITY_LEASHKNOT_BREAK​

ENTITY_LEASHKNOT_PLACE​

ENTITY_LIGHTNING_IMPACT​

ENTITY_LIGHTNING_THUNDER​

ENTITY_LINGERINGPOTION_THROW​

ENTITY_MAGMACUBE_DEATH​

ENTITY_MAGMACUBE_HURT​

ENTITY_MAGMACUBE_JUMP​

ENTITY_MAGMACUBE_SQUISH​

ENTITY_MINECART_INSIDE​

ENTITY_MINECART_RIDING​

ENTITY_MOOSHROOM_SHEAR​

ENTITY_MULE_AMBIENT​

ENTITY_MULE_DEATH​

ENTITY_MULE_HURT​

ENTITY_PAINTING_BREAK​

ENTITY_PAINTING_PLACE​

ENTITY_PIG_AMBIENT​

ENTITY_PIG_DEATH​

ENTITY_PIG_HURT​

ENTITY_PIG_SADDLE​

ENTITY_PIG_STEP​

ENTITY_PLAYER_ATTACK_CRIT​

ENTITY_PLAYER_ATTACK_KNOCKBACK​

ENTITY_PLAYER_ATTACK_NODAMAGE​

ENTITY_PLAYER_ATTACK_STRONG​

ENTITY_PLAYER_ATTACK_SWEEP​

ENTITY_PLAYER_ATTACK_WEAK​

ENTITY_PLAYER_BIG_FALL​

ENTITY_PLAYER_BREATH​

ENTITY_PLAYER_BURP​

ENTITY_PLAYER_DEATH​

ENTITY_PLAYER_HURT​

ENTITY_PLAYER_LEVELUP​

ENTITY_PLAYER_SMALL_FALL​

ENTITY_PLAYER_SPLASH​

ENTITY_PLAYER_SWIM​

ENTITY_RABBIT_AMBIENT​

ENTITY_RABBIT_ATTACK​

ENTITY_RABBIT_DEATH​

ENTITY_RABBIT_HURT​

ENTITY_RABBIT_JUMP​

ENTITY_SHEEP_AMBIENT​

ENTITY_SHEEP_DEATH​

ENTITY_SHEEP_HURT​

ENTITY_SHEEP_SHEAR​

ENTITY_SHEEP_STEP​

ENTITY_SHULKER_AMBIENT​

ENTITY_SHULKER_BULLET_HIT​

ENTITY_SHULKER_BULLET_HURT​

ENTITY_SHULKER_CLOSE​

ENTITY_SHULKER_DEATH​

ENTITY_SHULKER_HURT​

ENTITY_SHULKER_HURT_CLOSED​

ENTITY_SHULKER_OPEN​

ENTITY_SHULKER_SHOOT​

ENTITY_SHULKER_TELEPORT​

ENTITY_SILVERFISH_AMBIENT​

ENTITY_SILVERFISH_DEATH​

ENTITY_SILVERFISH_HURT​

ENTITY_SILVERFISH_STEP​

ENTITY_SKELETON_AMBIENT​

ENTITY_SKELETON_DEATH​

ENTITY_SKELETON_HORSE_AMBIENT​

ENTITY_SKELETON_HORSE_DEATH​

ENTITY_SKELETON_HORSE_HURT​

ENTITY_SKELETON_HURT​

ENTITY_SKELETON_SHOOT​

ENTITY_SKELETON_STEP​

ENTITY_SLIME_ATTACK​

ENTITY_SLIME_DEATH​

ENTITY_SLIME_HURT​

ENTITY_SLIME_JUMP​

ENTITY_SLIME_SQUISH​

ENTITY_SMALL_MAGMACUBE_DEATH​

ENTITY_SMALL_MAGMACUBE_HURT​

ENTITY_SMALL_MAGMACUBE_SQUISH​

ENTITY_SMALL_SLIME_DEATH​

ENTITY_SMALL_SLIME_HURT​

ENTITY_SMALL_SLIME_JUMP​

ENTITY_SMALL_SLIME_SQUISH​

ENTITY_SNOWBALL_THROW​

ENTITY_SNOWMAN_AMBIENT​

ENTITY_SNOWMAN_DEATH​

ENTITY_SNOWMAN_HURT​

ENTITY_SNOWMAN_SHOOT​

ENTITY_SPIDER_AMBIENT​

ENTITY_SPIDER_DEATH​

ENTITY_SPIDER_HURT​

ENTITY_SPIDER_STEP​

ENTITY_SPLASH_POTION_BREAK​

ENTITY_SPLASH_POTION_THROW​

ENTITY_SQUID_AMBIENT​

ENTITY_SQUID_DEATH​

ENTITY_SQUID_HURT​

ENTITY_TNT_PRIMED​

ENTITY_VILLAGER_AMBIENT​

ENTITY_VILLAGER_DEATH​

ENTITY_VILLAGER_HURT​

ENTITY_VILLAGER_NO​

ENTITY_VILLAGER_TRADING​

ENTITY_VILLAGER_YES​

ENTITY_WITCH_AMBIENT​

ENTITY_WITCH_DEATH​

ENTITY_WITCH_DRINK​

ENTITY_WITCH_HURT​

ENTITY_WITCH_THROW​

ENTITY_WITHER_AMBIENT​

ENTITY_WITHER_BREAK_BLOCK​

ENTITY_WITHER_DEATH​

ENTITY_WITHER_HURT​

ENTITY_WITHER_SHOOT​

ENTITY_WITHER_SPAWN​

ENTITY_WOLF_AMBIENT​

ENTITY_WOLF_DEATH​

ENTITY_WOLF_GROWL​

ENTITY_WOLF_HOWL​

ENTITY_WOLF_HURT​

ENTITY_WOLF_PANT​

ENTITY_WOLF_SHAKE​

ENTITY_WOLF_STEP​

ENTITY_WOLF_WHINE​

ENTITY_ZOMBIE_AMBIENT​

ENTITY_ZOMBIE_ATTACK_DOOR_WOOD​

ENTITY_ZOMBIE_ATTACK_IRON_DOOR​

ENTITY_ZOMBIE_BREAK_DOOR_WOOD​

ENTITY_ZOMBIE_DEATH​

ENTITY_ZOMBIE_HORSE_AMBIENT​

ENTITY_ZOMBIE_HORSE_DEATH​

ENTITY_ZOMBIE_HORSE_HURT​

ENTITY_ZOMBIE_HURT​

ENTITY_ZOMBIE_INFECT​

ENTITY_ZOMBIE_PIG_AMBIENT​

ENTITY_ZOMBIE_PIG_ANGRY​

ENTITY_ZOMBIE_PIG_DEATH​

ENTITY_ZOMBIE_PIG_HURT​

ENTITY_ZOMBIE_STEP​

ENTITY_ZOMBIE_VILLAGER_AMBIENT​

ENTITY_ZOMBIE_VILLAGER_CONVERTED​

ENTITY_ZOMBIE_VILLAGER_CURE​

ENTITY_ZOMBIE_VILLAGER_DEATH​

ENTITY_ZOMBIE_VILLAGER_HURT​

ENTITY_ZOMBIE_VILLAGER_STEP​

ITEM_ARMOR_EQUIP_CHAIN​

ITEM_ARMOR_EQUIP_DIAMOND​

ITEM_ARMOR_EQUIP_GENERIC​

ITEM_ARMOR_EQUIP_GOLD​

ITEM_ARMOR_EQUIP_IRON​

ITEM_ARMOR_EQUIP_LEATHER​

ITEM_BOTTLE_FILL​

ITEM_BOTTLE_FILL_DRAGONBREATH​

ITEM_BUCKET_EMPTY​

ITEM_BUCKET_EMPTY_LAVA​

ITEM_BUCKET_FILL​

ITEM_BUCKET_FILL_LAVA​

ITEM_CHORUS_FRUIT_TELEPORT​

ITEM_FIRECHARGE_USE​

ITEM_FLINTANDSTEEL_USE​

ITEM_HOE_TILL​

ITEM_SHIELD_BLOCK​

ITEM_SHIELD_BREAK​

ITEM_SHOVEL_FLATTEN​

MUSIC_CREATIVE​

MUSIC_CREDITS​

MUSIC_DRAGON​

MUSIC_END​

MUSIC_GAME​

MUSIC_MENU​

MUSIC_NETHER​

RECORD_11​

RECORD_13​

RECORD_BLOCKS​

RECORD_CAT​

RECORD_CHIRP​

RECORD_FAR​

RECORD_MALL​

RECORD_MELLOHI​

RECORD_STAL​

RECORD_STRAD​

RECORD_WAIT​

RECORD_WARD​

UI_BUTTON_CLICK​

WEATHER_RAIN​

WEATHER_RAIN_ABOVE​

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