# Custom Enchantments & Alchemy

Enchantments can be applied either with a custom enchantment book or with alchemy.

Alchemy is done by throwing in certain materials into a cauldron and then right-clicking the cauldron with your fishing rod. Meanwhile enchantment books are simply drag & drop style

<div><figure><img src="https://1299364361-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0G1aVCtjCokjdoCZ5JBU%2Fuploads%2FEIOs7PdyorzSNMUONbjD%2Faugmenting1.gif?alt=media&#x26;token=5cea7548-77ae-4332-ae2e-18b48fc98e32" alt=""><figcaption><p>Augmentation</p></figcaption></figure> <figure><img src="https://1299364361-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0G1aVCtjCokjdoCZ5JBU%2Fuploads%2FE3c5jB7YVDlRiArk2ZGf%2Fenchanting1.gif?alt=media&#x26;token=7fe41a97-8251-46e6-a6c1-8e18aa7f61ce" alt=""><figcaption><p>Enchanting</p></figcaption></figure></div>

### Augmentation

Based on the configurations you have in augments.yml, the user may have  different chances at getting different enchants upon enchanting:

<div data-full-width="true"><figure><img src="https://1299364361-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0G1aVCtjCokjdoCZ5JBU%2Fuploads%2F6GEMxpVz53kbC5liKMyv%2F%7B5DEE6553-4DE8-4DAE-866B-BF2B75C3153D%7D.png?alt=media&#x26;token=563a9364-75d7-4047-a338-2ce3c0062c5f" alt=""><figcaption></figcaption></figure></div>

give-enchant works in the format of **enchantment:level:chance**

**List of all possible enchantments:**

* Long Cast (Max Level 1) - Makes your cast land further away.
* Swift Cast (Max Level 3) - Decreases the time it takes to cast and reel in the line.
* Bountiful Lure (Max Level 2) - Increases the chance of catching rare fish.
* Everlasting Bait (Max Level 1) - Bait has a chance not to be consumed upon use.
* Auto Bait (Max Level 1) - Automatically attaches a new bait from the inventory when the current bait is used up.
* Powerful Reel (Max Level 2) - Increases the chances of successfully reeling in bigger and stronger fish.
* Fisher's Bond (Max Level 2) - Increases effectiveness when fishing in a group.
* Storm Fisher (Max Level 2) - Increases chances of catching rare fish during rainy weather.
* Line Mender (Max Level 1) - Repairs the line of the fishing rod.
* Shared Bounty (Max Level 2) - Shares a bounty with nearby players.
* Quick Reel (Max Level 1) - Reel in fish faster.
* Mystic Bite (Max Level 2) - Increases the chance of catching rare items.
* Magnetic Lure (Max Level 2) - Attracts fish from wider radius.
* Monster Repellent (Max Level 1) - Repels monsters from attacking you
* Long Cast (Max Level 1) - Makes your cast land further away.
* Swift Cast (Max Level 3) - Decreases the time it takes to cast and reel in the line.
* Bountiful Lure (Max Level 2) - Increases the chance of catching rare fish.
* Everlasting Bait (Max Level 1) - Bait has a chance not to be consumed upon use.
* Auto Bait (Max Level 1) - Automatically attaches a new bait from the inventory when the current bait is used up.
* Powerful Reel (Max Level 2) - Increases the chances of successfully reeling in bigger and stronger fish.
* Fisher's Bond (Max Level 2) - Increases effectiveness when fishing in a group.
* Storm Fisher (Max Level 2) - Increases chances of catching rare fish during rainy weather.
* Line Mender (Max Level 1) - Repairs the line of the fishing rod.
* Shared Bounty (Max Level 2) - Shares a bounty with nearby players.
* Quick Reel (Max Level 1) - Reel in fish faster.
* Mystic Bite (Max Level 2) - Increases the chance of catching rare items.
* Magnetic Lure (Max Level 2) - Attracts fish from wider radius.
* Monster Repellent (Max Level 1) - Repels monsters from attacking you.

### Enchanting

It's possible to enchant fishing rods with custom enchantment books which can be given to the player with a command /infinitefishing giveenchant \<Player> \<Enchant> \<Level>\
\
They can also be easily accessed to by an admin taking one of the books out out of the "/if enchants" GUI.


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