🪄Custom Enchantments & Alchemy

Enchantments can be applied either with a custom enchantment book or with alchemy.

Alchemy is done by throwing in certain materials into a cauldron and then right-clicking the cauldron with your fishing rod. Meanwhile enchantment books are simply drag & drop style

Augmentation
Enchanting

Augmentation

Based on the configurations you have in augments.yml, the user may have different chances at getting different enchants upon enchanting:

give-enchant works in the format of enchantment:level:chance

List of all possible enchantments:

  • Long Cast (Max Level 1) - Makes your cast land further away.

  • Swift Cast (Max Level 3) - Decreases the time it takes to cast and reel in the line.

  • Bountiful Lure (Max Level 2) - Increases the chance of catching rare fish.

  • Everlasting Bait (Max Level 1) - Bait has a chance not to be consumed upon use.

  • Auto Bait (Max Level 1) - Automatically attaches a new bait from the inventory when the current bait is used up.

  • Powerful Reel (Max Level 2) - Increases the chances of successfully reeling in bigger and stronger fish.

  • Fisher's Bond (Max Level 2) - Increases effectiveness when fishing in a group.

  • Storm Fisher (Max Level 2) - Increases chances of catching rare fish during rainy weather.

  • Line Mender (Max Level 1) - Repairs the line of the fishing rod.

  • Shared Bounty (Max Level 2) - Shares a bounty with nearby players.

  • Quick Reel (Max Level 1) - Reel in fish faster.

  • Mystic Bite (Max Level 2) - Increases the chance of catching rare items.

  • Magnetic Lure (Max Level 2) - Attracts fish from wider radius.

  • Monster Repellent (Max Level 1) - Repels monsters from attacking you

  • Long Cast (Max Level 1) - Makes your cast land further away.

  • Swift Cast (Max Level 3) - Decreases the time it takes to cast and reel in the line.

  • Bountiful Lure (Max Level 2) - Increases the chance of catching rare fish.

  • Everlasting Bait (Max Level 1) - Bait has a chance not to be consumed upon use.

  • Auto Bait (Max Level 1) - Automatically attaches a new bait from the inventory when the current bait is used up.

  • Powerful Reel (Max Level 2) - Increases the chances of successfully reeling in bigger and stronger fish.

  • Fisher's Bond (Max Level 2) - Increases effectiveness when fishing in a group.

  • Storm Fisher (Max Level 2) - Increases chances of catching rare fish during rainy weather.

  • Line Mender (Max Level 1) - Repairs the line of the fishing rod.

  • Shared Bounty (Max Level 2) - Shares a bounty with nearby players.

  • Quick Reel (Max Level 1) - Reel in fish faster.

  • Mystic Bite (Max Level 2) - Increases the chance of catching rare items.

  • Magnetic Lure (Max Level 2) - Attracts fish from wider radius.

  • Monster Repellent (Max Level 1) - Repels monsters from attacking you.

Enchanting

It's possible to enchant fishing rods with custom enchantment books which can be given to the player with a command /infinitefishing giveenchant <Player> <Enchant> <Level> They can also be easily accessed to by an admin taking one of the books out out of the "/if enchants" GUI.

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