Custom Enchantments & Alchemy
Last updated
Last updated
Enchantments can be applied either with a custom enchantment book or with alchemy.
Alchemy is done by throwing in certain materials into a cauldron and then right-clicking the cauldron with your fishing rod. Meanwhile enchantment books are simply drag & drop style
Based on the configurations you have in augments.yml, the user may have different chances at getting different enchants upon enchanting:
give-enchant works in the format of enchantment:level:chance
List of all possible enchantments:
Long Cast (Max Level 1) - Makes your cast land further away.
Swift Cast (Max Level 3) - Decreases the time it takes to cast and reel in the line.
Bountiful Lure (Max Level 2) - Increases the chance of catching rare fish.
Everlasting Bait (Max Level 1) - Bait has a chance not to be consumed upon use.
Auto Bait (Max Level 1) - Automatically attaches a new bait from the inventory when the current bait is used up.
Powerful Reel (Max Level 2) - Increases the chances of successfully reeling in bigger and stronger fish.
Fisher's Bond (Max Level 2) - Increases effectiveness when fishing in a group.
Storm Fisher (Max Level 2) - Increases chances of catching rare fish during rainy weather.
Line Mender (Max Level 1) - Repairs the line of the fishing rod.
Shared Bounty (Max Level 2) - Shares a bounty with nearby players.
Quick Reel (Max Level 1) - Reel in fish faster.
Mystic Bite (Max Level 2) - Increases the chance of catching rare items.
Magnetic Lure (Max Level 2) - Attracts fish from wider radius.
Monster Repellent (Max Level 1) - Repels monsters from attacking you
Long Cast (Max Level 1) - Makes your cast land further away.
Swift Cast (Max Level 3) - Decreases the time it takes to cast and reel in the line.
Bountiful Lure (Max Level 2) - Increases the chance of catching rare fish.
Everlasting Bait (Max Level 1) - Bait has a chance not to be consumed upon use.
Auto Bait (Max Level 1) - Automatically attaches a new bait from the inventory when the current bait is used up.
Powerful Reel (Max Level 2) - Increases the chances of successfully reeling in bigger and stronger fish.
Fisher's Bond (Max Level 2) - Increases effectiveness when fishing in a group.
Storm Fisher (Max Level 2) - Increases chances of catching rare fish during rainy weather.
Line Mender (Max Level 1) - Repairs the line of the fishing rod.
Shared Bounty (Max Level 2) - Shares a bounty with nearby players.
Quick Reel (Max Level 1) - Reel in fish faster.
Mystic Bite (Max Level 2) - Increases the chance of catching rare items.
Magnetic Lure (Max Level 2) - Attracts fish from wider radius.
Monster Repellent (Max Level 1) - Repels monsters from attacking you.
It's possible to enchant fishing rods with custom enchantment books which can be given to the player with a command /infinitefishing giveenchant <Player> <Enchant> <Level> They can also be easily accessed to by an admin taking one of the books out out of the "/if enchants" GUI.