# Catalog

<figure><img src="https://1299364361-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0G1aVCtjCokjdoCZ5JBU%2Fuploads%2FQQUcHNYBU8gmAq5kGpBu%2FCatalog.png?alt=media&#x26;token=c3fb3200-52e7-44a6-9afa-76162baecc88" alt=""><figcaption><p>New Player Catalog</p></figcaption></figure>

**Usage:** <mark style="color:red;">`/catalog`</mark> or <mark style="color:red;">`/fishcatalog`</mark>

**Description:** Opens an interactive menu displaying all custom fish species that the player has caught.

Upon catching a fish a new slot is unlocked displaying the Player's achievement -&#x20;

<figure><img src="https://1299364361-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0G1aVCtjCokjdoCZ5JBU%2Fuploads%2FjdV8raXc2r1ej27cnhyR%2Fcatalog%20v2.png?alt=media&#x26;token=1b1480be-e0fa-4666-a39f-2bc62c414dcd" alt=""><figcaption><p>Caught a fish</p></figcaption></figure>

While hovering over the fish the Player will be able to see the statistics of how many fish of the sort the Player has caught, the smallest size they have caught and the largest one they have caught.

Upon catching the same fish the statistics update as mentioned above -&#x20;

<figure><img src="https://1299364361-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0G1aVCtjCokjdoCZ5JBU%2Fuploads%2FHnfkwxhtY0XeH5BXZq8y%2Fcatalog%20v2%202.png?alt=media&#x26;token=971a3e06-0ab0-4809-9ab0-c6038f96ddb4" alt=""><figcaption><p>Change in minimum size value</p></figcaption></figure>

**Command to give the custom fishes**: "/infinitefishing givefish \<player> \<id> \[weight] \[size] \[should unlock?]"\
&#xNAN;_**Should unlock**_ - a **true/false** value. If set to true, a fish given with the custom data will be displayed in the players catalog with all of the updated statistics, its size, weight and the total caught amount will be calculated and will be considered as if the Player had caught this fish on their own. If the value is set to false - it won't be calculated as a caught fish and is considered as a simple item, as if the Player had just picked it from the ground.
